Pandora Should Pay Up
I'm a big fan of Pandora. I listen to it on my computer, my Sonos, and my iPhone. It provides a fantastic service.
But ... I can't go along with the whining and moaning Pandora and others are doing about Internet royalty rates for music. Though it is a weekend, this Saturday's article in the Washington Post still touched off another round of griping in the tech blogosphere, including a broadside from TechCrunch's Michael Arrington. Some have even suggested that Pandora should be the sacrificial lamb in the battle against royalty fees, arguing that artists should view Internet radio as a favor to them and they should be grateful for the attention.
Rubbish, my friends. Artists deserve to be compensated when you play their works in their entirety. It's not as if Pandora and other Internet radio stations/podcasts simply play a 10-20 second snippet of a song and then link to a purchase option. Then you might be doing the artist a favor.
To suggest, as some have, that the royalty rate should be even lower than it is today -- or even non-existent -- is simply ludicrous.
The bottom line is that companies like Pandora have a revenue problem, not an expense issue. Less than three cents per listener per hour simply shouldn't be a heavy lift. Perhaps online users need to get over their mentality that everything should be free or ridiculously cheap. Someone has to pay for these services, and if advertisers aren't interested in stepping up, then users will have to pay.
People like Internet radio because of the lack or infrequency of commercial advertising. While we would all like to build businesses with minimal expenses, the reality is that it costs money to provide a service of any kind. The media business, in particular, is one that traditionally has fairly high content acquisition costs.
It's time for Pandora to find advertisers to support its cost structure -- or ask listeners to pay more. The $36 I pay each year for Pandora is a small price to pay for highly customized, ad-free radio service. It's just $3 per month. Certainly it would be worth at least $6 per month if it needed to double to come in line with the increased royalty fees.
If users are not willing to pay the three cents per hour in royalty fees, then perhaps there's not a real business here. Stop blaming the artists who seek to be compensated. Blame the Internet business mentality that minimizes the importance of revenue to growing companies.
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